- Abilities
- Fierce (ATK): Attack Technique: 2 | Cooperation: – | Support: –
- Tough (DEF): Attack Technique: – | Aggro: – | Support: –
- Helper (BUFF): Debuff: – | Buff: – | Recovery: 3
- Basic (ETC): Dear: 1 | Sex Appeal: 1 | Clever: 1 | Spontaneous: 4
- Special Trait: Affects Private Chat Feeling
- How to Obtain: Chance of obtaining by failing to “Hold Hands” in Rank 3 Affection.
- How to Increase:: Healing, Switching and Sword Skills
- Combat Actions: High priority is placed on offensive sword skills and recovery skills.
Note: All Traits have the opportunity to appear via randomization through “Change of Heart”.
Growth Indicators
- 1: Small Growth
- 2: Medium Growth
- 3: Large Growth
- 4: Extra Large Growth
Ability Descriptions
- Fierce (Attack)
- Attack Technique: Affects the likeliness of using sword skills.
- Cooperation: Affects the likeliness of chaining sword skills.
- Support: Affects the likeliness of using battle skills that buff ATK.
- Tough (Tanking)
- Attack Technique: Affects the likeliness of using defensive sword skills.
- Aggro: Affects the likeliness the target will take aggro.
- Support: Affects the likeliness of using defensive abilities.
- Helper (Healer & Buffer/Debuffer)
- Debuff: Affects the likeliness of using abilities that debuff enemies.
- Buff: Affects the likeliness of using abilities that buff themselves or the party.
- Recovery: Affects the likeliness of using healing skills or items.
- Basic
- Dear: The frequency in which the player is greeted will increase.
- Sex Appeal: Affects heart conversation actions.
- Clever: Affects the actions of the AI.
- Spontaneous: The chance that the character approaches the character will increase as well as the frequency of greeting the player.