Keep Mics
- Effect: Carryover all of your Mics to your next playthrough.
- Cost: 50 Coins
Keep Protectors
- Effect: Carryover all of your Protectors to your next playthrough.
- Cost: 50 Coins
Keep Attachments
- Effect: Carryover all of your Attachments (Sub-Protectors) to your next playthrough.
- Cost: 50 Coins
Keep Items
- Effect: Carryover all of your Consumable Items and Raw Material Items, Blueprints, etc… to your next playthrough. (Key Items are not carried over.)
- Cost: 5 Coins
Keep Outfits & Materials
- Effect: Carryover all of your Outfits and Materials to your next playthrough.
- Cost: 99 Coins
Keep Proficiencies
- Effect: Carryover all of your Mic Proficiencies to your next playthrough. (Upgrade Points attained from Proficiency Up will be retained.)
- Cost: 40 Coins
Keep Arcanium
- Effect: Carryover all of your Arcanium in your posession to your next playthrough.
- Cost: 5 Coins
Upgrade Points + 100
- Effect: Start the game with +600 Upgrade Points. If points were added from a previous playthrough they will not be added in the new playthrough and they must be added again to keep them going forward.
- Cost: 100 Coins
Upgrade Points + 300
- Effect: Start the game with +300 Upgrade Points. If points were added from a previous playthrough they will not be added in the new playthrough and they must be added again to keep them going forward.
- Cost: 200 Coins
Ugrade Points + 600
- Effect: Start the game with +600 Upgrade Points. If points were added from a previous playthrough they will not be added in the new playthrough and they must be added again to keep them going forward.
- Cost: 300 Coins