Level 1
- Melee Attack: +160
- Ranged Attack: +47
- Special Attack: +42
- Defense: +87
- Melee Accuracy: +86
- Ranged Accuracy: +81
- Special Accuracy: +71
- Evasion: 0
- Speed: 0
- Weight: +601
- Output: 1,002
- Cost Per Level Upgrade
- Lead x 6 (60 Total to Level 10)
- 2,500 Marks (22,500 Total to Level 10)
Level 10
- Melee Attack: +250
- Ranged Attack: +110
- Special Attack: +105
- Defense: +105
- Melee Accuracy: +95
- Ranged Accuracy: +90
- Special Accuracy: +80
- Evasion: 0
- Speed: 0
- Weight: +610
- Output: 1,020
- Cost Per Level Upgrade
- Iron x 6
- 15,000 Marks
Level 20
- Melee Attack: +450
- Ranged Attack: +250
- Special Attack: +255
- Defense: +145
- Melee Accuracy: +105
- Ranged Accuracy: +100
- Special Accuracy: +90
- Evasion: 0
- Speed: 0
- Weight: +620
- Output: 1,050
- Cost Per Level Upgrade
- Nickel Chrome x 10
- 150,000 Marks