Level 1
- Melee Attack: +150
- Ranged Attack: +57
- Special Attack: +42
- Defense: +62
- Melee Accuracy: +86
- Ranged Accuracy: +81
- Special Accuracy: +71
- Evasion: 0
- Speed: 0
- Weight: +501
- Output: 1,002
- Cost Per Level Upgrade
- Lead x 6 (60 Total to Level 10)
- 2,500 Marks (22,500 Total to Level 10)
Level 10
- Melee Attack: +240
- Ranged Attack: +120
- Special Attack: +105
- Defense: +80
- Melee Accuracy: +95
- Ranged Accuracy: +90
- Special Accuracy: +80
- Evasion: 0
- Speed: 0
- Weight: +510
- Output: 1,020
- Cost Per Level Upgrade
- Iron x 6
- 15,000 Marks
Level 20
- Melee Attack: +440
- Ranged Attack: +260
- Special Attack: +255
- Defense: +120
- Melee Accuracy: +105
- Ranged Accuracy: +100
- Special Accuracy: +90
- Evasion: 0
- Speed: 0
- Weight: +520
- Output: 1,050
- Cost Per Level Upgrade
- Nickel Chrome x 10
- 150,000 Marks
Level 30
- Melee Attack: +740
- Ranged Attack: +470
- Special Attack: +475
- Defense: +180
- Melee Accuracy: +115
- Ranged Accuracy: +110
- Special Accuracy: +100
- Evasion: 0
- Speed: 0
- Weight: +530
- Output: 1,090
- Cost Per Level Upgrade
- Stainless x 12
- 300,000 Marks
Level 40
- Melee Attack: +1,140
- Ranged Attack: +750
- Special Attack: +775
- Defense: +260
- Melee Accuracy: +125
- Ranged Accuracy: +120
- Special Accuracy: +110
- Evasion: 0
- Speed: 0
- Weight: +540
- Output: 1,130
- Cost Per Level Upgrade
- Low-Temp Use Steel x 15
- 750,000 Marks