Level 1
- Melee Attack: +140
- Ranged Attack: +47
- Special Attack: +52
- Defense: +62
- Melee Accuracy: +71
- Ranged Accuracy: +81
- Special Accuracy: +86
- Evasion: 0
- Speed: 0
- Weight: +501
- Output: 1,002
- Cost Per Level Upgrade
- Lead x 6 (60 Total to Level 10)
- 2,500 Marks (22,500 Total to Level 10)
Level 10
- Melee Attack: +230
- Ranged Attack: +110
- Special Attack: +115
- Defense: +80
- Melee Accuracy: +80
- Ranged Accuracy: +90
- Special Accuracy: +95
- Evasion: 0
- Speed: 0
- Weight: +510
- Output: 1,020
- Cost Per Level Upgrade
- Iron x 6
- 15,000 Marks
Level 20
- Melee Attack: +430
- Ranged Attack: +250
- Special Attack: +265
- Defense: +120
- Melee Accuracy: +90
- Ranged Accuracy: +100
- Special Accuracy: +105
- Evasion: 0
- Speed: 0
- Weight: +520
- Output: 1,050
- Cost Per Level Upgrade
- Nickel Chrome x 10
- 150,000 Marks