Hrist

Level 1

  • Melee Attack: +140
  • Ranged Attack: +47
  • Special Attack: +52
  • Defense: +62
  • Melee Accuracy: +71
  • Ranged Accuracy: +81
  • Special Accuracy: +86
  • Evasion: 0
  • Speed: 0
  • Weight: +501
  • Output: 1,002
  • Cost Per Level Upgrade
    • Lead x 6 (60 Total to Level 10)
    • 2,500 Marks (22,500 Total to Level 10)

Level 10

  • Melee Attack: +230
  • Ranged Attack: +110
  • Special Attack: +115
  • Defense: +80
  • Melee Accuracy: +80
  • Ranged Accuracy: +90
  • Special Accuracy: +95
  • Evasion: 0
  • Speed: 0
  • Weight: +510
  • Output: 1,020
  • Cost Per Level Upgrade
    • Iron x 6
    • 15,000 Marks

Level 20

  • Melee Attack: +430
  • Ranged Attack: +250
  • Special Attack: +265
  • Defense: +120
  • Melee Accuracy: +90
  • Ranged Accuracy: +100
  • Special Accuracy: +105
  • Evasion: 0
  • Speed: 0
  • Weight: +520
  • Output: 1,050
  • Cost Per Level Upgrade
    • Nickel Chrome x 10
    • 150,000 Marks
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