Specialties
- Spirited Defense: When spirits summoned by by abilities are present, instant-death effects and status ailments that render their target inactive (sleep, paralysis, dread, berserk, confusion, charm, stop and freezing) are prevents and as long as HP is 20% or higher, the user can survive any attack with one HP.
- There in Spirit: The effects of Spirited Defense apply even when spirits aren’t present. The effects of all spirit summoning abilities learned so far are automatically applied when the user has one or fewer BP.
Weapon Proficiency
- Swords: C
- Daggers: C
- Axes: C
- Spears: D
- Bows: D
- Staves: S
- Shields: E
Abilities / Skills / Spells
- Original Abilities (Level 1 – 12)
- Healthbringer
- Banish
- Devotion
- Regeneration
- Banishra
- Reraise
- Spiritbringer
- Sub-Job Speciality 1
- Basunabringer
- Banishga
- Purebringer
- Holy
- Lifebringer
- Staff Lore
- Bravebringer
Advanced Abilities (Level 13 – 15)
Asterisk Upgrade Location: Halls of Tribulation IV
Asterisk Weapons: Sunshine Stuff