1. Spirited Defense: When spirits summoned by by abilities are present, instant-death effects and status ailments that render their target inactive (sleep, paralysis, dread, berserk, confusion, charm, stop and freezing) are prevents and as long as HP is 20% or higher, the user can survive any attack with one HP.
  2. There in Spirit: The effects of Spirited Defense apply even when spirits aren’t present. The effects of all spirit summoning abilities learned so far are automatically applied when the user has one or fewer BP.

Weapon Proficiency

  • Swords: C
  • Daggers: C
  • Axes: C
  • Spears: D
  • Bows: D
  • Staves: S
  • Shields: E

Abilities / Skills / Spells

    Original Abilities (Level 1 – 12)
  1. Healthbringer
  2. Banish
  3. Devotion
  4. Regeneration
  5. Banishra
  6. Reraise
  7. Spiritbringer
  8. Sub-Job Speciality 1
  9. Basunabringer
  10. Banishga
  11. Purebringer
  12. Holy
  13. Advanced Abilities (Level 13 – 15)

  14. Lifebringer
  15. Staff Lore
  16. Bravebringer

Asterisk Upgrade Location: Halls of Tribulation IV
Asterisk Weapons: Sunshine Stuff

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