Salve-Maker

Specialties

  1. Master Medic: When Compounding, there is a 25% chance that the item is not consumed. You’ll also get recovery items at the end of every battle.
  2. Unencumbered: All item effects are increased when the user is empty-handed. Any effects from compounding will also be intensified, and the BP cost of all of the user’s abilities is reduced by one.

Weapon Proficiency

  • Swords: C
  • Daggers: A
  • Axes: A
  • Spears: E
  • Bows: C
  • Staves: C
  • Shields: B

Abilities / Skills / Spells

    Original Abilities (Level 1 – 12)
  1. Compounding
  2. Survey
  3. Widen Area
  4. Philtre
  5. Revive
  6. Status-Conscious
  7. Heartbreak
  8. Thrust and Parry
  9. BP Tonic
  10. BP Depleter
  11. Analysis
  12. Healing Item Amp
  13. Advanced Abilities (Level 13 – 15)

  14. Advanced Compounding
  15. Double BP Tonic
  16. Multimix Elixir

Asterisk Upgrade Location: Halls of Tribulation III
Asterisk Weapons: Foraging Shovel

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