Red Mage

Specialties

  1. Nuisance: All attack spells have a chance to inflict status ailments. The ailment inflicted will depend on the element of the spell.
  2. Chainspell: All spell casts are performed twice, at no extra MP cost.

Weapon Proficiency

  • Swords: A
  • Daggers: B
  • Axes: D
  • Spears: E
  • Bows: B
  • Staves: B
  • Shields: D

Abilities / Skills / Spells

    Original Abilities (Level 1 – 12)
  1. Stone
  2. Aero
  3. Heal
  4. Stonera
  5. Aerora
  6. Healara
  7. Magic Critical
  8. Revenge
  9. Healaga
  10. Stonega
  11. Aeroga
  12. Disaster
  13. Advanced Abilities (Level 13 – 15)

  14. Quake
  15. Tornado
  16. HP/MP Convertor

Asterisk Upgrade Location: Halls of Tribulation VII
Asterisk Weapons: Red Moon

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