Specialties
- Momentum: Jump abilities will be performed more quickly, and will be more powerful the more weight the user is carrying.
- Highwind: Any additional effects applies to regular attacks also apply to Jump. Also, there will be no stat reduction for wielding two weapons as long as a sword or spear is equipped in the left hand.
Weapon Proficiency
- Swords: A
- Daggers: D
- Axes: C
- Spears: S
- Bows: C
- Staves: E
- Shields: C
Abilities / Skills / Spells
- Original Abilities (Level 1 – 12)
- Jump
- Sonic Thrust
- Thunder Thrust
- Spirit Surge
- Comeback Kid
- Angon
- Sky High
- Suffer in Silence
- Soul Jump
- Full Force
- Spirit-Crusher
- Brave Front
- Spear Lore
- Bolt Blast
- Super Jump
Advanced Abilities (Level 13 – 15)
Asterisk Upgrade Location: Halls of Tribulation IV
Asterisk Weapons: Draconic Lance