Specialties
- All-In: Applying attack spells to multiple foes no longer reduces damage, but it does cause them to also target the user.
- Wild Wizardry: Attack spells are 20% more powerful and also reduce their target’s MP. However, they will occasionally target all in battle, allies and enemies alike.
Weapon Proficiency
- Swords: B
- Daggers: D
- Axes: D
- Spears: B
- Bows: C
- Staves: S
- Shields: E
Abilities / Skills / Spells
- Original Abilities (Level 1 – 12)
- Dark
- Ardour
- Drain
- Darkra
- Electon
- Aspir
- Darkga
- Meltdown
- Death
- MP Regen
- Comet
- Doomsday
- Magic Amp
- Apocalypse
- Meteor
Advanced Abilities (Level 13 – 15)
Asterisk Upgrade Location: Halls of Tribulation V
Asterisk Weapons: Crescent Cane