{"id":24,"date":"2018-10-03T10:29:38","date_gmt":"2018-10-03T15:29:38","guid":{"rendered":"https:\/\/wiki.etherealgames.com\/tales-of-zestiria\/?page_id=24"},"modified":"2018-10-03T10:29:38","modified_gmt":"2018-10-03T15:29:38","slug":"normin-locations","status":"publish","type":"page","link":"https:\/\/wiki.etherealgames.com\/tales-of-zestiria\/normin-locations\/","title":{"rendered":"Normin Locations"},"content":{"rendered":"<p>Upon meeting the Normin Atakk the ability to find and collect the other Normin becomes available. There are a total of 50 different Normin and acquiring them can make your party much stronger via the ability to have a higher chance of acquiring gear with the skills of each particular Normin via Lord of the Land.<\/p>\n<p>The Normin are sorted below in to groups by the effects of their skills.<\/p>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Status Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Atakk<\/td>\n<td>Attack +4%<\/td>\n<td>Marlind<\/td>\n<\/tr><tr>\n<td>Mynd<\/td>\n<td>Arte Attack +4%<\/td>\n<td>Falkewin Hillside<\/td>\n<\/tr><tr>\n<td>Difens<\/td>\n<td>Defense +4%<\/td>\n<td>Marlind<\/td>\n<\/tr><tr>\n<td>Reziss<\/td>\n<td>Arte Defense +4%<\/td>\n<td>Marlind<\/td>\n<\/tr><tr>\n<td>Spirri<\/td>\n<td>Focus +4%<\/td>\n<td>Bors Ruins<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Battle Abilities<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Rangus<\/td>\n<td>Stun Damage Rate +20%<\/td>\n<td>Glaivend Basin<\/td>\n<\/tr><tr>\n<td>Roon<\/td>\n<td>Duration of Stat Increases +15%<\/td>\n<td>Volgran Forest<\/td>\n<\/tr><tr>\n<td>Blokk<\/td>\n<td>Duration of Stat Reductions -8%<\/td>\n<td>Volgran Forest<\/td>\n<\/tr><tr>\n<td>Wresst<\/td>\n<td>Duration of Stat Reductions -8%<\/td>\n<td>Tintagel Ruins<\/td>\n<\/tr><tr>\n<td>Gillium<\/td>\n<td>Stun Time Reduced By 20%<\/td>\n<td>Lamorak Cave<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Hit Point (HP) Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Blude<\/td>\n<td>HP Recovery Upon Successful Stun +40<\/td>\n<td>Lastonbell<\/td>\n<\/tr><tr>\n<td>Plezur<\/td>\n<td>HP Recovery During Combo +4<\/td>\n<td>Lastonbell<\/td>\n<\/tr><tr>\n<td>Primor<\/td>\n<td>HP Recovery While Defending +10<\/td>\n<td>Meadow of Triumph<\/td>\n<\/tr><tr>\n<td>Gaine<\/td>\n<td>HP Recovery Upon Defeating Enemy +60<\/td>\n<td>Meadow of Triumph<\/td>\n<\/tr><tr>\n<td>Releeph<\/td>\n<td>HP Recovery When Using BG +50<\/td>\n<td>Malory<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>SC Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Fantum<\/td>\n<td>SC Recovery Upon Successful Stun +10<\/td>\n<td>Pearloats Pasture<\/td>\n<\/tr><tr>\n<td>Chein<\/td>\n<td>SC Use Reduction During Combo +1%<\/td>\n<td>Pearloats Pasture<\/td>\n<\/tr><tr>\n<td>Mirag<\/td>\n<td>SC Recovery Speed While Defending +4%<\/td>\n<td>Gaferis Ruins<\/td>\n<\/tr><tr>\n<td>Gaizer<\/td>\n<td>SC Recovery When Damage Received +8<\/td>\n<td>Pendrago<\/td>\n<\/tr><tr>\n<td>Justiss<\/td>\n<td>SC Recovery Upon Successful Evasion +10<\/td>\n<td>Pendrago<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>BG Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Tempescht<\/td>\n<td>BG Increase When 10 Hits Landed +5%<\/td>\n<td>Cambria Caverns<\/td>\n<\/tr><tr>\n<td>Wundor<\/td>\n<td>BG Increase Upon Defeating Enemy +8<\/td>\n<td>Biroclef Ridge<\/td>\n<\/tr><tr>\n<td>Farrest<\/td>\n<td>BG Increase Rate While Defending +25%<\/td>\n<td>Yder Cave<\/td>\n<\/tr><tr>\n<td>Fethur<\/td>\n<td>BG Increase Rate During Evasion +16%<\/td>\n<td>Gododdin<\/td>\n<\/tr><tr>\n<td>Tenshun<\/td>\n<td>BG Increase Upon Successful Stun +8%<\/td>\n<td>Gododdin<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Status Change Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Shokk<\/td>\n<td>Paralyzing Capability +10%<\/td>\n<td>Igraine (Fire Trial)<\/td>\n<\/tr><tr>\n<td>Flaym<\/td>\n<td>Burning Capability +10%<\/td>\n<td>Pendrago Shrinechurch<\/td>\n<\/tr><tr>\n<td>Sloe<\/td>\n<td>Slowing Capability +10%<\/td>\n<td>Aifread&rsquo;s Hunting Ground<\/td>\n<\/tr><tr>\n<td>Poizon<\/td>\n<td>Poisoning Capability +10%<\/td>\n<td>Weylish Ruins<\/td>\n<\/tr><tr>\n<td>Fatty G<\/td>\n<td>Fatiguing Capability +10%<\/td>\n<td>Morgause (Earth Trial)<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Enemy Type Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Animili<\/td>\n<td>Capability Vs Beasts +10%<\/td>\n<td>Lefay (Water Trial)<\/td>\n<\/tr><tr>\n<td>Schel<\/td>\n<td>Capability Vs Crustaceans +10%<\/td>\n<td>Westronbolt Gorge<\/td>\n<\/tr><tr>\n<td>Blarb<\/td>\n<td>Capability Vs Amorphous +10%<\/td>\n<td>Ganglen Ruins<\/td>\n<\/tr><tr>\n<td>Leglis<\/td>\n<td>Capability Vs Apodous +10%<\/td>\n<td>Guinevere (Wind Trial)<\/td>\n<\/tr><tr>\n<td>PinyonG<\/td>\n<td>Capability Vs Winged Foes +10%<\/td>\n<td>Great Camelot Bridge<\/td>\n<\/tr><tr>\n<td>Anther<\/td>\n<td>Capability Vs Therians +10%<\/td>\n<td>Zaphgott Moor<\/td>\n<\/tr><tr>\n<td>Plaite<\/td>\n<td>Capability Vs Armored +10%<\/td>\n<td>Zaphgott Moor<\/td>\n<\/tr><tr>\n<td>Litsch<\/td>\n<td>Capability Vs Undead +10%<\/td>\n<td>Trizolde Cave<\/td>\n<\/tr><tr>\n<td>Deemun<\/td>\n<td>Capability Vs Fiends +10%<\/td>\n<td>Plitzerback Wetland<\/td>\n<\/tr><tr>\n<td>LindwerG<\/td>\n<td>Capability Vs Dragons +10%<\/td>\n<td>Lhitwerg Woods<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Elemental Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Voyd<\/td>\n<td>Non-Elemental Attack Power +10%<\/td>\n<td>Arctus Ruins<\/td>\n<\/tr><tr>\n<td>Faira<\/td>\n<td>Fire Attack Power +10%<\/td>\n<td>Lohgrin<\/td>\n<\/tr><tr>\n<td>Urth<\/td>\n<td>Earth Attack Power +10%<\/td>\n<td>Lohgrin<\/td>\n<\/tr><tr>\n<td>Acqua<\/td>\n<td>Water Attack Power +10%<\/td>\n<td>Remains of Merchior<\/td>\n<\/tr><tr>\n<td>WindurG<\/td>\n<td>Wind Attack Power +10%<\/td>\n<td>Rayfalke Spiritcrest<\/td>\n<\/tr><\/table>\n<table style=\"border: 1px solid #2A5A8E;; width: 100%;\">\n<tr>\n<td colspan=\"3\" style=\"text-align: center; color: white; background-color: #2A5A8E;\"><strong>Incantation Effects<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\" width=\"25%;\"><strong>Name<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"35%;\"><strong>Effect<\/strong><\/td>\n<td style=\"text-align: center;\" width=\"40%;\"><strong>Location<\/strong><\/td>\n<\/tr>\n<tr>\n<td>Pennetrayt<\/td>\n<td>No Staggering When Taking 40 Damage or Less<\/td>\n<td>Aroundight Forest<\/td>\n<\/tr><tr>\n<td>Sheeld<\/td>\n<td>Number of Iron Stances During Casting +1<\/td>\n<td>Depths of Mt. Mabinogio Ruins<\/td>\n<\/tr><tr>\n<td>Priventi<\/td>\n<td>All Damage Taken Reduced By 30<\/td>\n<td>Camlann<\/td>\n<\/tr><tr>\n<td>Invalada<\/td>\n<td>Damage Taken Totaling Less Than 400 is Negated<\/td>\n<td>Artorius&rsquo; Throne<\/td>\n<\/tr><tr>\n<td>Phoenix<\/td>\n<td>KO Protection +20%<\/td>\n<td>Igraine (Fire Trial) &ndash; Located in the Boss Room after finding the other 49 Normin and viewing the event.<\/td>\n<\/tr><\/table>\n","protected":false},"excerpt":{"rendered":"<p>Upon meeting the Normin Atakk the ability to find and collect the other Normin becomes available. There are a total of 50 different Normin and acquiring them can make your party much stronger via the ability to have a higher chance of acquiring gear with the skills of each particular Normin via Lord of the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Normin Locations - Tales of Zestiria Wiki | Ethereal Games<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/wiki.etherealgames.com\/tales-of-zestiria\/normin-locations\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Normin Locations - Tales of Zestiria Wiki | Ethereal Games\" \/>\n<meta property=\"og:description\" content=\"Upon meeting the Normin Atakk the ability to find and collect the other Normin becomes available. 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